JavaScript / TypeScript API¶
- cosmol_viewer.__setCkTypes(molecule: Function, protein: Function, element: Function) void¶
- cosmol_viewer.__setViewerTypes(selection: Function, sphere: Function, stick: Function, style: Function) void¶
- cosmol_viewer.bindingContractJson() string¶
- async cosmol_viewer.default(module_or_path?: InitInput | Promise<InitInput> | { module_or_path: InitInput | Promise<InitInput>; }) Promise<InitOutput>¶
If
module_or_pathis {RequestInfo} or {URL}, makes a request and for everything else, callsWebAssembly.instantiatedirectly.- Arguments:
module_or_path? – Passing
InitInputdirectly is deprecated.
- cosmol_viewer.initSync(module: SyncInitInput | { module: SyncInitInput; }) InitOutput¶
Instantiates the given
module, which can either be bytes or a precompiledWebAssembly.Module.- Arguments:
module – Passing
SyncInitInputdirectly is deprecated.
- cosmol_viewer.select(source: Molecule | Protein) Selector¶
- class cosmol_viewer.Scene¶
Reusable scene state. Cloned binding handles refer to the same scene.
exported from
cosmol_viewer_wasm.dMembers (30)
- Scene.[Symbol․dispose]() void¶
- Scene.add(item: Molecule | Protein | Selection | Sphere | Stick, style?: Style | null) void¶
- Scene.cloneScene() Scene¶
Explicitly copy scene display state into an independent scene.
- Scene.free() void¶
- Scene.mergeShapes(other: Scene) void¶
- Scene.recenter(center: FloatArrayInput) void¶
- Scene.recenterOn(source: Molecule | Protein) void¶
- Scene.removeShape(id: string) void¶
- Scene.rotateCamera(azimuth_delta: number, elevation_delta: number, roll_delta: number) void¶
- Scene.set(name: string, item: Molecule | Protein | Selection | Sphere | Stick, style?: Style | null) void¶
- Scene.setAmbientLight(intensity: number) void¶
- Scene.setAutoRotate(enabled: boolean, speed: number) void¶
- Scene.setBackgroundColor(color: BytesInput) void¶
RGB components are bytes in the range 0..255.
- Scene.setCameraDistance(distance: number) void¶
- Scene.setCameraFov(fov: number) void¶
- Scene.setCameraTarget(target: FloatArrayInput) void¶
- Scene.setCameraView(azimuth: number, elevation: number, roll: number, distance: number, target: FloatArrayInput, fov: number) void¶
- Scene.setDepthCue(enabled: boolean) void¶
- Scene.setDepthCueColor(color: BytesInput) void¶
- Scene.setDepthCueRange(start: number, end: number) void¶
- Scene.setLightColor(color: BytesInput) void¶
- Scene.setLightIntensity(intensity: number) void¶
- Scene.setLighting(ambient: number, diffuse: number, specular: number, intensity: number, color: BytesInput) void¶
- Scene.setScale(scale: number) void¶
- Scene.setTransparentBackground(enabled: boolean) void¶
- Scene.setZoomDisabled(disabled: boolean) void¶
- Scene.shapeCount() number¶
- Scene.toJson() string¶
Inspect display state; this serialization is not needed for render/update.
- Scene.useBlackBackground() void¶
- static Scene.new() Scene¶
- class cosmol_viewer.Viewer¶
A browser renderer. Scene and animation arguments are typed, reusable handles.
exported from
cosmol_viewer_wasm.dMembers (14)
- Viewer.[Symbol․dispose]() void¶
- Viewer.cameraParameterLogging(enabled: boolean) void¶
- Viewer.close() void¶
Stop rendering and release renderer resources. The caller-owned canvas remains.
- Viewer.dispatch(payload: string) void¶
Internal one-way notebook command ingress. Ordinary JS callers use update directly.
- Viewer.free() void¶
- async Viewer.play(animation: Animation) Promise<void>¶
Play an animation on this viewer’s canvas, replacing previous content.
- async Viewer.render(scene: Scene) Promise<void>¶
Render a scene on this viewer’s canvas, stopping any previous animation. First use starts the renderer; subsequent calls queue a new scene.
- Viewer.showCameraParameters(enabled: boolean) void¶
Show live camera parameters over the viewport, independently of logging.
- Viewer.showFps(enabled: boolean) void¶
Show renderer FPS. One diagnostic repaint shows zero after one second idle, without counting that repaint or renewing the idle timer.
- async Viewer.takeScreenshot() Promise<Uint8Array<ArrayBufferLike>>¶
Return PNG bytes to JavaScript. Notebook response transport is not supported.
- Viewer.update(scene: Scene) void¶
Queue a typed scene update. The renderer applies it on a subsequent frame.
- static Viewer.new(canvas_id: string) Viewer¶
Bind a viewer to an existing canvas ID without starting rendering. The caller owns canvas placement and dimensions.
- static async Viewer.openNotebook(canvas_id: string, payload: string) Promise<Viewer>¶
Internal notebook startup: payload is not the public JS scene API.
- static async Viewer.playNotebook(canvas_id: string, payload: string) Promise<Viewer>¶
Internal notebook animation startup, accepting the versioned transport envelope.
- class cosmol_viewer.Animation¶
Reusable animation state. Added frames are scene snapshots, matching core behavior.
exported from
cosmol_viewer_wasm.dMembers (10)
- Animation.[Symbol․dispose]() void¶
- Animation.addFrame(scene: Scene) void¶
- Animation.frameCount() number¶
- Animation.free() void¶
- Animation.setInterpolate(interpolate: boolean) void¶
- Animation.setInterval(interval: number) void¶
- Animation.setLoops(loops: bigint) void¶
- Animation.setStaticScene(scene: Scene) void¶
- Animation.toJson() string¶
- static Animation.new(interval: number, loops: bigint, interpolate: boolean) Animation¶
- class cosmol_viewer.Selection¶
exported from
cosmol_viewer_wasm.dMembers (7)
- class cosmol_viewer.Selector¶
exported from
cosmol_viewer_wasm.d
- interface cosmol_viewer.InitOutput¶
exported from
cosmol_viewer_wasm.dMembers (108)
- InitOutput.__wbindgen_externrefs¶
type: readonly Table
- InitOutput.memory¶
type: readonly Memory
- InitOutput.__externref_table_alloc() number¶
- InitOutput.__externref_table_dealloc(a: number) void¶
- InitOutput.__setCkTypes(a: any, b: any, c: any) void¶
- InitOutput.__setViewerTypes(a: any, b: any, c: any, d: any) void¶
- InitOutput.__wbg_animation_free(a: number, b: number) void¶
- InitOutput.__wbg_scene_free(a: number, b: number) void¶
- InitOutput.__wbg_selection_free(a: number, b: number) void¶
- InitOutput.__wbg_selector_free(a: number, b: number) void¶
- InitOutput.__wbg_sphere_free(a: number, b: number) void¶
- InitOutput.__wbg_stick_free(a: number, b: number) void¶
- InitOutput.__wbg_style_free(a: number, b: number) void¶
- InitOutput.__wbg_viewer_free(a: number, b: number) void¶
- InitOutput.__wbindgen_destroy_closure(a: number, b: number) void¶
- InitOutput.__wbindgen_exn_store(a: number) void¶
- InitOutput.__wbindgen_free(a: number, b: number, c: number) void¶
- InitOutput.__wbindgen_malloc(a: number, b: number) number¶
- InitOutput.__wbindgen_realloc(a: number, b: number, c: number, d: number) number¶
- InitOutput.__wbindgen_start() void¶
- InitOutput.animation_addFrame(a: number, b: number) [number, number]¶
- InitOutput.animation_frameCount(a: number) [number, number, number]¶
- InitOutput.animation_new(a: any, b: any, c: any) [number, number, number]¶
- InitOutput.animation_setInterpolate(a: number, b: any) [number, number]¶
- InitOutput.animation_setInterval(a: number, b: any) [number, number]¶
- InitOutput.animation_setLoops(a: number, b: any) [number, number]¶
- InitOutput.animation_setStaticScene(a: number, b: number) [number, number]¶
- InitOutput.animation_toJson(a: number) [number, number, number, number]¶
- InitOutput.bindingContractJson() [number, number]¶
- InitOutput.scene_add(a: number, b: any, c: number) [number, number]¶
- InitOutput.scene_cloneScene(a: number) [number, number, number]¶
- InitOutput.scene_mergeShapes(a: number, b: number) [number, number]¶
- InitOutput.scene_new() [number, number, number]¶
- InitOutput.scene_recenter(a: number, b: any) [number, number]¶
- InitOutput.scene_recenterOn(a: number, b: any) [number, number]¶
- InitOutput.scene_removeShape(a: number, b: any) [number, number]¶
- InitOutput.scene_rotateCamera(a: number, b: any, c: any, d: any) [number, number]¶
- InitOutput.scene_set(a: number, b: any, c: any, d: number) [number, number]¶
- InitOutput.scene_setAmbientLight(a: number, b: any) [number, number]¶
- InitOutput.scene_setAutoRotate(a: number, b: any, c: any) [number, number]¶
- InitOutput.scene_setBackgroundColor(a: number, b: any) [number, number]¶
- InitOutput.scene_setCameraDistance(a: number, b: any) [number, number]¶
- InitOutput.scene_setCameraFov(a: number, b: any) [number, number]¶
- InitOutput.scene_setCameraTarget(a: number, b: any) [number, number]¶
- InitOutput.scene_setCameraView(a: number, b: any, c: any, d: any, e: any, f: any, g: any) [number, number]¶
- InitOutput.scene_setDepthCue(a: number, b: any) [number, number]¶
- InitOutput.scene_setDepthCueColor(a: number, b: any) [number, number]¶
- InitOutput.scene_setDepthCueRange(a: number, b: any, c: any) [number, number]¶
- InitOutput.scene_setLightColor(a: number, b: any) [number, number]¶
- InitOutput.scene_setLightIntensity(a: number, b: any) [number, number]¶
- InitOutput.scene_setLighting(a: number, b: any, c: any, d: any, e: any, f: any) [number, number]¶
- InitOutput.scene_setScale(a: number, b: any) [number, number]¶
- InitOutput.scene_setTransparentBackground(a: number, b: any) [number, number]¶
- InitOutput.scene_setZoomDisabled(a: number, b: any) [number, number]¶
- InitOutput.scene_shapeCount(a: number) [number, number, number]¶
- InitOutput.scene_toJson(a: number) [number, number, number, number]¶
- InitOutput.scene_useBlackBackground(a: number) [number, number]¶
- InitOutput.select(a: any) [number, number, number]¶
- InitOutput.selection_aromatic(a: number) [number, number, number]¶
- InitOutput.selection_cloneSelection(a: number) [number, number, number]¶
- InitOutput.selection_element(a: number, b: any) [number, number, number]¶
- InitOutput.selection_ids(a: number) [number, number, number, number]¶
- InitOutput.selection_len(a: number) [number, number, number]¶
- InitOutput.selector_atoms(a: number) [number, number, number]¶
- InitOutput.selector_bonds(a: number) [number, number, number]¶
- InitOutput.selector_residues(a: number) [number, number, number]¶
- InitOutput.sphere_cloneShape(a: number) [number, number, number]¶
- InitOutput.sphere_color(a: number, b: any) [number, number, number]¶
- InitOutput.sphere_new(a: any, b: any) [number, number, number]¶
- InitOutput.sphere_opacity(a: number, b: any) [number, number, number]¶
- InitOutput.stick_cloneShape(a: number) [number, number, number]¶
- InitOutput.stick_color(a: number, b: any) [number, number, number]¶
- InitOutput.stick_new(a: any, b: any, c: any) [number, number, number]¶
- InitOutput.stick_opacity(a: number, b: any) [number, number, number]¶
- InitOutput.style_ballAndStick() [number, number, number]¶
- InitOutput.style_cartoon() [number, number, number]¶
- InitOutput.style_cloneStyle(a: number) [number, number, number]¶
- InitOutput.style_color(a: number, b: any) [number, number, number]¶
- InitOutput.style_configureSurface(a: number, b: any, c: any, d: any, e: any) [number, number, number]¶
- InitOutput.style_conformer(a: number, b: any) [number, number, number]¶
- InitOutput.style_coordinates2d(a: number) [number, number, number]¶
- InitOutput.style_metallic(a: number, b: any) [number, number, number]¶
- InitOutput.style_opacity(a: number, b: any) [number, number, number]¶
- InitOutput.style_outline(a: number, b: any, c: any) [number, number, number]¶
- InitOutput.style_rainbowResidues(a: number) [number, number, number]¶
- InitOutput.style_roughness(a: number, b: any) [number, number, number]¶
- InitOutput.style_scale(a: number, b: any) [number, number, number]¶
- InitOutput.style_sphere() [number, number, number]¶
- InitOutput.style_stick() [number, number, number]¶
- InitOutput.style_surface() [number, number, number]¶
- InitOutput.viewer_cameraParameterLogging(a: number, b: any) [number, number]¶
- InitOutput.viewer_close(a: number) [number, number]¶
- InitOutput.viewer_dispatch(a: number, b: any) [number, number]¶
- InitOutput.viewer_new(a: any) [number, number, number]¶
- InitOutput.viewer_openNotebook(a: any, b: any) any¶
- InitOutput.viewer_play(a: number, b: number) any¶
- InitOutput.viewer_playNotebook(a: any, b: any) any¶
- InitOutput.viewer_render(a: number, b: number) any¶
- InitOutput.viewer_showCameraParameters(a: number, b: any) [number, number]¶
- InitOutput.viewer_showFps(a: number, b: any) [number, number]¶
- InitOutput.viewer_takeScreenshot(a: number) any¶
- InitOutput.viewer_update(a: number, b: number) [number, number]¶
- InitOutput.wasm_bindgen_55eb0316a1aba24b___convert__closures_____invoke___bool__true_(a: number, b: number) number¶
- InitOutput.wasm_bindgen_55eb0316a1aba24b___convert__closures_____invoke___core_37ee0ce0c4cd57d5___result__Result_____wasm_bindgen_55eb0316a1aba24b___JsValue___true_(a: number, b: number) [number, number]¶
- InitOutput.wasm_bindgen_55eb0316a1aba24b___convert__closures_____invoke___js_sys_bf3af387560c3d2e___Array______true_(a: number, b: number, c: any) void¶
- InitOutput.wasm_bindgen_55eb0316a1aba24b___convert__closures_____invoke___js_sys_bf3af387560c3d2e___Function_fn_wasm_bindgen_55eb0316a1aba24b___JsValue_____wasm_bindgen_55eb0316a1aba24b___sys__Undefined___js_sys_bf3af387560c3d2e___Function_fn_wasm_bindgen_55eb0316a1aba24b___JsValue_____wasm_bindgen_55eb0316a1aba24b___sys__Undefined_______true_(a: number, b: number, c: any, d: any) void¶
- InitOutput.wasm_bindgen_55eb0316a1aba24b___convert__closures_____invoke___wasm_bindgen_55eb0316a1aba24b___JsValue__core_37ee0ce0c4cd57d5___result__Result_____wasm_bindgen_55eb0316a1aba24b___JsError___true_(a: number, b: number, c: any) [number, number]¶
- InitOutput.wasm_bindgen_55eb0316a1aba24b___convert__closures_____invoke___web_sys_10a5a83e01189a22___features__gen_Event__Event______true_(a: number, b: number, c: any) void¶
- class cosmol_viewer.Sphere¶
exported from
cosmol_viewer_wasm.d
- class cosmol_viewer.Stick¶
exported from
cosmol_viewer_wasm.d
- class cosmol_viewer.Style¶
exported from
cosmol_viewer_wasm.dMembers (18)
- Style.[Symbol․dispose]() void¶
- Style.cloneStyle() Style¶
- Style.color(rgb: BytesInput) Style¶
- Style.configureSurface(probe_radius: number, grid_spacing: number, solvent_accessible: boolean, sharp_boundaries: boolean) Style¶
- Style.conformer(id: number) Style¶
- Style.coordinates2d() Style¶
- Style.free() void¶
- Style.metallic(value: number) Style¶
- Style.opacity(value: number) Style¶
- Style.outline(rgb: BytesInput, width: number) Style¶
- Style.rainbowResidues() Style¶
- Style.roughness(value: number) Style¶
- Style.scale(value: number) Style¶
- static Style.ballAndStick() Style¶
- static Style.cartoon() Style¶
- static Style.sphere() Style¶
- static Style.stick() Style¶
- static Style.surface() Style¶
- cosmol_viewer.BoolInput¶
type: boolean
- cosmol_viewer.ByteInput¶
type: number
- cosmol_viewer.BytesInput¶
type: Uint8Array
- cosmol_viewer.DoubleInput¶
type: number
- cosmol_viewer.FloatArrayInput¶
type: Float32Array
- cosmol_viewer.FloatInput¶
type: number
- cosmol_viewer.I16Input¶
type: number
- cosmol_viewer.I32Input¶
type: number
- cosmol_viewer.I8Input¶
type: number
- cosmol_viewer.IndexInput¶
type: number
- cosmol_viewer.InitInput¶
type: RequestInfo | URL | Response | BufferSource | WebAssembly.Module
- cosmol_viewer.IntegerInput¶
type: bigint
- cosmol_viewer.SignedIndexInput¶
type: number
- cosmol_viewer.SyncInitInput¶
type: BufferSource | WebAssembly.Module
- cosmol_viewer.TextInput¶
type: string
- cosmol_viewer.U16Input¶
type: number
- cosmol_viewer.U32Input¶
type: number
- cosmol_viewer.UnsignedIntegerInput¶
type: bigint
Enumerations¶
- cosmol_viewer.ChromaSampling¶
TypeScript enum.
- ChromaSampling.Cs400¶
Value:
3.
- ChromaSampling.Cs420¶
Value:
0.
- ChromaSampling.Cs422¶
Value:
1.
- ChromaSampling.Cs444¶
Value:
2.